ComponentOne Bitmap for UWP
ShaderResourceView Class Members
Properties  Methods  Events

C1.UWP.DX Assembly > C1.Util.DX.Direct3D11 Namespace : ShaderResourceView Class

The following tables list the members exposed by ShaderResourceView.

Public Constructors
 NameDescription
Public ConstructorInitializes a new instance of the ShaderResourceView class.  
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Public Properties
 NameDescription
Public PropertyGets or sets the debug-name for this object. (Inherited from C1.Util.DX.Direct3D11.DeviceChild)
Public PropertyGetDescription  
Public PropertyGetDevice (Inherited from C1.Util.DX.Direct3D11.DeviceChild)
Public PropertyGets a value indicating whether this instance is disposed. (Inherited from C1.Util.DX.DisposeBase)
Public PropertyGet a pointer to the underlying Cpp Object (Inherited from C1.Util.DX.CppObject)
Public PropertyGet the resource that is accessed through this view. (Inherited from C1.Util.DX.Direct3D11.ResourceView)
Public PropertyGets or sets a custom user tag object to associate with this instance.. (Inherited from C1.Util.DX.CppObject)
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Public Methods
 NameDescription
Public Methodstatic (Shared in Visual Basic)Overloaded. Creates a ShaderResourceView for accessing resource data.  
Public MethodPerforms application-defined tasks associated with freeing, releasing, or resetting unmanaged resources. (Inherited from C1.Util.DX.DisposeBase)
Public Methodvoid ID3D11ShaderResourceView::GetDesc([Out] D3D11_SHADER_RESOURCE_VIEW_DESC* pDesc)  
Public Methodvoid ID3D11DeviceChild::GetDevice([Out] ID3D11Device** ppDevice) (Inherited from C1.Util.DX.Direct3D11.DeviceChild)
Public MethodHRESULT ID3D11DeviceChild::GetPrivateData([In] const GUID& guid,[InOut] unsigned int* pDataSize,[Out, Buffer, Optional] void* pData) (Inherited from C1.Util.DX.Direct3D11.DeviceChild)
Public Methodvoid ID3D11View::GetResource([Out] void** ppResource) (Inherited from C1.Util.DX.Direct3D11.ResourceView)
Public MethodOverloaded. Query this instance for a particular COM GUID/interface support. (Inherited from C1.Util.DX.ComObject)
Public MethodOverloaded. Query instance for a particular COM GUID/interface support. (Inherited from C1.Util.DX.ComObject)
Public MethodGet the resource that is accessed through this view. (Inherited from C1.Util.DX.Direct3D11.ResourceView)
Public MethodHRESULT ID3D11DeviceChild::SetPrivateData([In] const GUID& guid,[In] unsigned int DataSize,[In, Buffer, Optional] const void* pData) (Inherited from C1.Util.DX.Direct3D11.DeviceChild)
Public MethodHRESULT ID3D11DeviceChild::SetPrivateDataInterface([In] const GUID& guid,[In, Optional] const IUnknown* pData) (Inherited from C1.Util.DX.Direct3D11.DeviceChild)
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Public Events
 NameDescription
Public EventOccurs when this instance is fully disposed. (Inherited from C1.Util.DX.DisposeBase)
Public EventOccurs when this instance is starting to be disposed. (Inherited from C1.Util.DX.DisposeBase)
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Public Operators
Performs an explicit conversion from System.IntPtr to ShaderResourceView.
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See Also

Reference

ShaderResourceView Class
C1.Util.DX.Direct3D11 Namespace