ComponentOne Bitmap for UWP
C1.Util.DX.Direct3D11 Namespace
Inheritance Hierarchy
C1.UWP.DX Assembly : C1.Util.DX.Direct3D11 Namespace
Classes
 ClassDescription
ClassID3D11Asynchronous
ClassID3D11BlendState
ClassID3D11BlendState1
ClassID3D10Blob
ClassID3D11Buffer
ClassID3D11ClassInstance
ClassID3D11ClassLinkage
ClassID3D11CommandList
ClassD3D11 common guid constants.
ClassCommon Shader class. Provides a common set of methods for a Shader Stage. TODO: check if usage of abstract is not introducing an unacceptable overhead...
ClassCommon Shader class. Provides a common set of methods for a Shader Stage. TODO: check if usage of abstract is not introducing an unacceptable overhead... D3D11 common shader constants.
ClassID3D11ComputeShader
ClassID3D11DeviceContext
ClassID3D11Counter
ClassCounter metadata that contains the type, name, units of measure, and a description of an existing counter.
ClassD3D11 functions.
ClassID3D11DepthStencilState
ClassID3D11DepthStencilView
ClassID3D11Device
ClassID3D11Device1
ClassID3D11Device2
ClassID3D11DeviceChild
ClassID3D11DeviceContext
ClassID3D11DeviceContext1
ClassID3D11DeviceContext2
ClassID3DDeviceContextState
ClassID3D10Multithread
ClassID3D11DomainShader
ClassID3D11DeviceContext
ClassID3D11GeometryShader
ClassID3D11DeviceContext
ClassID3D11HullShader
ClassID3D11DeviceContext
ClassID3D11DeviceContext
ClassID3D11InputLayout
ClassID3D11DeviceContext
ClassID3D11PixelShader
ClassID3D11DeviceContext
ClassID3D11Predicate
ClassID3D11Query
ClassID3D11DeviceContext
ClassID3D11RasterizerState
ClassID3D11RasterizerState1
ClassID3D11RenderTargetView
ClassID3D11Resource
ClassID3D11View
ClassD3D11 result codes.
ClassID3D11SamplerState
ClassID3D11ShaderResourceView
ClassID3D11DeviceContext
ClassID3D11Texture1D
ClassID3D11Texture2D
ClassID3D11Texture3D
ClassID3D11UnorderedAccessView
ClassID3DUserDefinedAnnotation
ClassID3D11VertexShader
ClassID3D11DeviceContext
Structures
 StructureDescription
StructureD3D11_BLEND_DESC
StructureD3D11_BLEND_DESC1
StructureD3D11_BUFFER_DESC
StructureD3D11_CLASS_INSTANCE_DESC
StructureD3D11_COUNTER_INFO
StructureD3D11_COUNTER_DESC
StructureD3D11_DEPTH_STENCILOP_DESC
StructureD3D11_DEPTH_STENCIL_DESC
StructureD3D11_DEPTH_STENCIL_VIEW_DESC
StructureD3D11_TEX1D_ARRAY_DSV
StructureD3D11_TEX1D_DSV
StructureD3D11_TEX2D_ARRAY_DSV
StructureD3D11_TEX2DMS_ARRAY_DSV
StructureD3D11_TEX2DMS_DSV
StructureD3D11_TEX2D_DSV
StructureD3D11_FEATURE_DATA_ARCHITECTURE_INFO
StructureD3D11_FEATURE_DATA_D3D10_X_HARDWARE_OPTIONS
StructureD3D11_FEATURE_DATA_D3D11_OPTIONS
StructureD3D11_FEATURE_DATA_D3D11_OPTIONS1
StructureD3D11_FEATURE_DATA_D3D9_OPTIONS
StructureD3D11_FEATURE_DATA_D3D9_OPTIONS1
StructureD3D11_FEATURE_DATA_D3D9_SHADOW_SUPPORT
StructureD3D11_FEATURE_DATA_D3D9_SIMPLE_INSTANCING_SUPPORT
StructureD3D11_FEATURE_DATA_DOUBLES
StructureD3D11_FEATURE_DATA_FORMAT_SUPPORT
StructureD3D11_FEATURE_DATA_FORMAT_SUPPORT2
StructureD3D11_FEATURE_DATA_MARKER_SUPPORT
StructureD3D11_FEATURE_DATA_SHADER_MIN_PRECISION_SUPPORT
StructureD3D11_FEATURE_DATA_THREADING
StructureD3D11_INPUT_ELEMENT_DESC
StructureD3D11_PACKED_MIP_DESC
StructureD3D11_QUERY_DATA_PIPELINE_STATISTICS
StructureD3D11_QUERY_DATA_TIMESTAMP_DISJOINT
StructureD3D11_QUERY_DESC
StructureD3D11_RASTERIZER_DESC
StructureD3D11_RASTERIZER_DESC1
StructureD3D11_RENDER_TARGET_BLEND_DESC
StructureD3D11_RENDER_TARGET_BLEND_DESC1
StructureD3D11_RENDER_TARGET_VIEW_DESC
StructureD3D11_BUFFER_RTV
StructureD3D11_TEX1D_ARRAY_RTV
StructureD3D11_TEX1D_RTV
StructureD3D11_TEX2D_ARRAY_RTV
StructureD3D11_TEX2DMS_ARRAY_RTV
StructureD3D11_TEX2DMS_RTV
StructureD3D11_TEX2D_RTV
StructureD3D11_TEX3D_RTV
StructureD3D11_BOX
StructureD3D11_SAMPLER_DESC
StructureD3D11_SHADER_RESOURCE_VIEW_DESC
StructureD3D11_BUFFER_SRV
StructureD3D11_BUFFEREX_SRV
StructureD3D11_TEX1D_ARRAY_SRV
StructureD3D11_TEX1D_SRV
StructureD3D11_TEX2D_ARRAY_SRV
StructureD3D11_TEX2DMS_ARRAY_SRV
StructureD3D11_TEX2DMS_SRV
StructureD3D11_TEX2D_SRV
StructureD3D11_TEX3D_SRV
StructureD3D11_TEXCUBE_ARRAY_SRV
StructureD3D11_TEXCUBE_SRV
StructureProperties defining the way a buffer is bound to the pipeline as a target for stream output operations.
StructureD3D11_SO_DECLARATION_ENTRY
StructureD3D11_QUERY_DATA_SO_STATISTICS
StructureD3D11_SUBRESOURCE_TILING
StructureD3D11_TEXTURE1D_DESC
StructureD3D11_TEXTURE2D_DESC
StructureD3D11_TEXTURE3D_DESC
StructureD3D11_TILED_RESOURCE_COORDINATE
StructureD3D11_TILE_REGION_SIZE
StructureD3D11_TILE_SHAPE
StructureD3D11_UNORDERED_ACCESS_VIEW_DESC
StructureD3D11_BUFFER_UAV
StructureD3D11_TEX1D_ARRAY_UAV
StructureD3D11_TEX1D_UAV
StructureD3D11_TEX2D_ARRAY_UAV
StructureD3D11_TEX2D_UAV
StructureD3D11_TEX3D_UAV
StructureProperties defining the way a buffer (containing vertex data) is bound to the pipeline for rendering.
Enumerations
 EnumerationDescription
EnumerationD3D11_ASYNC_GETDATA_FLAG
EnumerationD3D11_BIND_FLAG
EnumerationD3D11_BLEND_OP
EnumerationD3D11_BLEND
EnumerationD3D11_CHECK_MULTISAMPLE_QUALITY_LEVELS_FLAG
EnumerationD3D11_COLOR_WRITE_ENABLE
EnumerationD3D11_COMPARISON_FUNC
EnumerationD3D11_FORMAT_SUPPORT2
EnumerationD3D11_COPY_FLAGS
EnumerationD3D11_COUNTER
EnumerationD3D11_COUNTER_TYPE
EnumerationD3D11_CPU_ACCESS_FLAG
EnumerationD3D11_1_CREATE_DEVICE_CONTEXT_STATE_FLAG
EnumerationD3D11_CULL_MODE
EnumerationD3D11_DEBUG_FEATURE_FLAGS
EnumerationD3D11_CLEAR_FLAG
EnumerationD3D11_DSV_DIMENSION
EnumerationD3D11_DSV_FLAG
EnumerationD3D11_DEPTH_WRITE_MASK
EnumerationD3D11_DEVICE_CONTEXT_TYPE
EnumerationD3D11_CREATE_DEVICE_FLAG
EnumerationD3D_DRIVER_TYPE
EnumerationD3D11_FEATURE
EnumerationD3D_FEATURE_LEVEL
EnumerationD3D11_FILL_MODE
EnumerationD3D11_FILTER
EnumerationD3D11_FILTER_REDUCTION_TYPE
EnumerationD3D11_FILTER_TYPE
EnumerationD3D11_FORMAT_SUPPORT
EnumerationD3D11_INPUT_CLASSIFICATION
EnumerationD3D11_LOGIC_OP
EnumerationD3D11_MAP_FLAG
EnumerationD3D11_MAP
EnumerationD3D_MIN_PRECISION
EnumerationD3D_PRIMITIVE_TOPOLOGY
EnumerationD3D11_QUERY_MISC_FLAG
EnumerationD3D11_QUERY
EnumerationD3D11_RTV_DIMENSION
EnumerationD3D11_RESOURCE_DIMENSION
EnumerationD3D11_RESOURCE_MISC_FLAG
EnumerationD3D11_USAGE
EnumerationD3D11_SHADER_MIN_PRECISION_SUPPORT
EnumerationD3D_SRV_DIMENSION
EnumerationD3D11_BUFFEREX_SRV_FLAG
EnumerationD3D11_STANDARD_MULTISAMPLE_QUALITY_LEVELS
EnumerationD3D11_STENCIL_OP
EnumerationD3D11_TEXTURE_ADDRESS_MODE
EnumerationD3D11_TEXTURECUBE_FACE
EnumerationD3D11_TILE_COPY_FLAG
EnumerationD3D11_TILED_RESOURCES_TIER
EnumerationD3D11_TILE_MAPPING_FLAG
EnumerationD3D11_TILE_RANGE_FLAG
EnumerationD3D11_BUFFER_UAV_FLAG
EnumerationD3D11_UAV_DIMENSION
See Also

Reference

C1.UWP.DX Assembly