ComponentOne Bitmap for WPF
SetShaderResources Method (GeometryShaderStage)

C1.WPF.DX.4 Assembly > C1.Util.DX.Direct3D11 Namespace > GeometryShaderStage Class : SetShaderResources Method
Bind an array of shader resources to the shader stage.
Overload List
OverloadDescription
Bind an array of shader resources to the shader stage. (Inherited from C1.Util.DX.Direct3D11.CommonShaderStageBase)
Bind an array of shader resources to the shader stage. (Inherited from C1.Util.DX.Direct3D11.CommonShaderStageBase)
Bind an array of shader resources to the shader stage. (Inherited from C1.Util.DX.Direct3D11.CommonShaderStageBase)
Bind an array of shader resources to the shader stage. (Inherited from C1.Util.DX.Direct3D11.CommonShaderStageBase)
See Also

Reference

GeometryShaderStage Class
GeometryShaderStage Members