ComponentOne Bitmap for WPF
SetSamplers Method (GeometryShaderStage)

C1.WPF.DX.4 Assembly > C1.Util.DX.Direct3D11 Namespace > GeometryShaderStage Class : SetSamplers Method
Sets an array of samplers to be used by the shader stage.
Overload List
OverloadDescription
Sets an array of samplers to be used by the shader stage. (Inherited from C1.Util.DX.Direct3D11.CommonShaderStageBase)
Sets an array of samplers to be used by the shader stage. (Inherited from C1.Util.DX.Direct3D11.CommonShaderStageBase)
Set an array of sampler states to the shader pipeline stage. (Inherited from C1.Util.DX.Direct3D11.CommonShaderStageBase)
Set an array of sampler states to the shader pipeline stage. (Inherited from C1.Util.DX.Direct3D11.CommonShaderStageBase)
See Also

Reference

GeometryShaderStage Class
GeometryShaderStage Members