ComponentOne Bitmap for WPF
SetConstantBuffers Method (GeometryShaderStage)

C1.WPF.DX.4 Assembly > C1.Util.DX.Direct3D11 Namespace > GeometryShaderStage Class : SetConstantBuffers Method
Sets an array of constant buffers to be used by the shader stage.
Overload List
OverloadDescription
Sets an array of constant buffers to be used by the shader stage. (Inherited from C1.Util.DX.Direct3D11.CommonShaderStageBase)
Sets an array of constant buffers to be used by the shader stage. (Inherited from C1.Util.DX.Direct3D11.CommonShaderStageBase)
Set the constant buffers used by the shader pipeline stage. (Inherited from C1.Util.DX.Direct3D11.CommonShaderStageBase)
Set the constant buffers used by the shader pipeline stage. (Inherited from C1.Util.DX.Direct3D11.CommonShaderStageBase)
See Also

Reference

GeometryShaderStage Class
GeometryShaderStage Members