ComponentOne Bitmap for UWP
MipLevels Field (ShaderResourceViewDescription.TextureCubeResource)

C1.UWP.DX Assembly > C1.Util.DX.Direct3D11 Namespace > ShaderResourceViewDescription.TextureCubeResource Structure : MipLevels Field
unsigned int MipLevels
Syntax
'Declaration
 
Public MipLevels As System.Integer
public System.int MipLevels
See Also

Reference

ShaderResourceViewDescription.TextureCubeResource Structure
ShaderResourceViewDescription.TextureCubeResource Members