ComponentOne Bitmap for UWP
MipLevels Field (ShaderResourceViewDescription.TextureCubeArrayResource)

C1.UWP.DX Assembly > C1.Util.DX.Direct3D11 Namespace > ShaderResourceViewDescription.TextureCubeArrayResource Structure : MipLevels Field
unsigned int MipLevels
Syntax
'Declaration
 
Public MipLevels As System.Integer
public System.int MipLevels
See Also

Reference

ShaderResourceViewDescription.TextureCubeArrayResource Structure
ShaderResourceViewDescription.TextureCubeArrayResource Members