ComponentOne Bitmap for UWP
UnusedFieldNothingToDefine Field (ShaderResourceViewDescription.Texture2DMultisampledResource)

C1.UWP.DX Assembly > C1.Util.DX.Direct3D11 Namespace > ShaderResourceViewDescription.Texture2DMultisampledResource Structure : UnusedFieldNothingToDefine Field
unsigned int UnusedField_NothingToDefine
Syntax
'Declaration
 
Public UnusedFieldNothingToDefine As System.Integer
public System.int UnusedFieldNothingToDefine
See Also

Reference

ShaderResourceViewDescription.Texture2DMultisampledResource Structure
ShaderResourceViewDescription.Texture2DMultisampledResource Members