ComponentOne Bitmap for UWP
CalculateSubResourceIndex Method (Resource)

C1.UWP.DX Assembly > C1.Util.DX.Direct3D11 Namespace > Resource Class : CalculateSubResourceIndex Method
The mip slice.
The array slice.
The size of slice. This values is resource dependent. Texture1D -> mipSize of the Width. Texture2D -> mipSize of the Height. Texture3D -> mipsize of the Depth
Calculates the sub resource index for a particular mipSlice and arraySlice.
Syntax
'Declaration
 
Public Overridable Function CalculateSubResourceIndex( _
   ByVal mipSlice As System.Integer, _
   ByVal arraySlice As System.Integer, _
   ByRef mipSize As System.Integer _
) As System.Integer
public virtual System.int CalculateSubResourceIndex( 
   System.int mipSlice,
   System.int arraySlice,
   out System.int mipSize
)

Parameters

mipSlice
The mip slice.
arraySlice
The array slice.
mipSize
The size of slice. This values is resource dependent. Texture1D -> mipSize of the Width. Texture2D -> mipSize of the Height. Texture3D -> mipsize of the Depth

Return Value

The resulting miplevel calulated for this instance with this mipSlice and arraySlice.
See Also

Reference

Resource Class
Resource Members