ComponentOne Bitmap for UWP
Create Method (InputLayout)

C1.UWP.DX Assembly > C1.Util.DX.Direct3D11 Namespace > InputLayout Class : Create Method
The device used to create the layout.
The compiled shader used to validate the input elements.
An array of input elements describing the layout of the input data.
Initializes a new instance of the InputLayout object to describe the input-buffer data for the input-assembler stage.
Syntax
'Declaration
 
Public Shared Function Create( _
   ByVal device As Device, _
   ByVal shaderBytecode() As System.Byte, _
   ByVal elements() As InputElement _
) As InputLayout
public static InputLayout Create( 
   Device device,
   System.byte[] shaderBytecode,
   InputElement[] elements
)

Parameters

device
The device used to create the layout.
shaderBytecode
The compiled shader used to validate the input elements.
elements
An array of input elements describing the layout of the input data.
See Also

Reference

InputLayout Class
InputLayout Members