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ComputeShadersPlusRawAndStructuredBuffersViaShader4X Field (FeatureDataD3D10XHardwareOptions)

C1.UWP.DX Assembly > C1.Util.DX.Direct3D11 Namespace > FeatureDataD3D10XHardwareOptions Structure : ComputeShadersPlusRawAndStructuredBuffersViaShader4X Field
BOOL ComputeShaders_Plus_RawAndStructuredBuffers_Via_Shader_4_x
Syntax
'Declaration
 
Public ComputeShadersPlusRawAndStructuredBuffersViaShader4X As Bool
public Bool ComputeShadersPlusRawAndStructuredBuffersViaShader4X
See Also

Reference

FeatureDataD3D10XHardwareOptions Structure
FeatureDataD3D10XHardwareOptions Members