ComponentOne Bitmap for UWP
CreateShaderResourceView Method

C1.UWP.DX Assembly > C1.Util.DX.Direct3D11 Namespace > Device Class : CreateShaderResourceView Method
HRESULT ID3D11Device::CreateShaderResourceView([In] ID3D11Resource* pResource,[In, Optional] const D3D11_SHADER_RESOURCE_VIEW_DESC* pDesc,[Out, Fast] ID3D11ShaderResourceView** ppSRView)
Syntax
'Declaration
 
Public Function CreateShaderResourceView( _
   ByVal resourceRef As Resource, _
   ByVal descRef As System.Nullable(Of ShaderResourceViewDescription) _
) As ShaderResourceView
public ShaderResourceView CreateShaderResourceView( 
   Resource resourceRef,
   System.Nullable<ShaderResourceViewDescription> descRef
)

Parameters

resourceRef
descRef
See Also

Reference

Device Class
Device Members