ComponentOne Bitmap for UWP
CopyTiles Method

C1.UWP.DX Assembly > C1.Util.DX.Direct3D11 Namespace > DeviceContext2 Class : CopyTiles Method
void ID3D11DeviceContext2::CopyTiles([In] ID3D11Resource* pTiledResource,[In] const D3D11_TILED_RESOURCE_COORDINATE* pTileRegionStartCoordinate,[In] const D3D11_TILE_REGION_SIZE* pTileRegionSize,[In] ID3D11Buffer* pBuffer,[In] unsigned longlong BufferStartOffsetInBytes,[In] D3D11_TILE_MAPPING_FLAG Flags)
Syntax
'Declaration
 
Public Sub CopyTiles( _
   ByVal tiledResourceRef As Resource, _
   ByVal tileRegionStartCoordinateRef As TiledResourceCoordinate, _
   ByVal tileRegionSizeRef As TileRegionSize, _
   ByVal bufferRef As Buffer, _
   ByVal bufferStartOffsetInBytes As System.Long, _
   ByVal flags As TileMappingFlags _
) 

Parameters

tiledResourceRef
tileRegionStartCoordinateRef
tileRegionSizeRef
bufferRef
bufferStartOffsetInBytes
flags
See Also

Reference

DeviceContext2 Class
DeviceContext2 Members