ComponentOne Bitmap for UWP
VSGetConstantBuffers1 Method

C1.UWP.DX Assembly > C1.Util.DX.Direct3D11 Namespace > DeviceContext1 Class : VSGetConstantBuffers1 Method
void ID3D11DeviceContext1::VSGetConstantBuffers1([In] unsigned int StartSlot,[In] unsigned int NumBuffers,[Out, Buffer, Optional] ID3D11Buffer** ppConstantBuffers,[Out, Buffer, Optional] unsigned int* pFirstConstant,[Out, Buffer, Optional] unsigned int* pNumConstants)
Syntax
'Declaration
 
Public Sub VSGetConstantBuffers1( _
   ByVal startSlot As System.Integer, _
   ByVal numBuffers As System.Integer, _
   ByVal constantBuffersOut() As Buffer, _
   ByVal firstConstantRef() As System.Integer, _
   ByVal numConstantsRef() As System.Integer _
) 
public void VSGetConstantBuffers1( 
   System.int startSlot,
   System.int numBuffers,
   Buffer[] constantBuffersOut,
   System.int[] firstConstantRef,
   System.int[] numConstantsRef
)

Parameters

startSlot
numBuffers
constantBuffersOut
firstConstantRef
numConstantsRef
See Also

Reference

DeviceContext1 Class
DeviceContext1 Members