ComponentOne Bitmap for UWP
CreateDeviceContextState Method

C1.UWP.DX Assembly > C1.Util.DX.Direct3D11 Namespace > Device1 Class : CreateDeviceContextState Method
Creates a context state object that holds all Microsoft Direct3D state and some Direct3D behavior.
Overload List
OverloadDescription
Creates a context state object that holds all Microsoft Direct3D state and some Direct3D behavior.  
HRESULT ID3D11Device1::CreateDeviceContextState([In] D3D11_1_CREATE_DEVICE_CONTEXT_STATE_FLAG Flags,[In, Buffer] const D3D_FEATURE_LEVEL* pFeatureLevels,[In] unsigned int FeatureLevels,[In] unsigned int SDKVersion,[In] const GUID& EmulatedInterface,[Out, Optional] D3D_FEATURE_LEVEL* pChosenFeatureLevel,[Out, Fast] ID3DDeviceContextState** ppContextState)  
See Also

Reference

Device1 Class
Device1 Members