ComponentOne Chart 8.0 for ActiveX
ComponentOne Chart 3D Programming Help

The 3D Chart control enables you to build powerful 3D charts, including surface, contour, and bar charts. The chart is made up of a logical hierarchy of objects, and each object has its own properties and methods that determine how the chart looks and functions.

Chart Basics

Things to know before working with charts including: Chart Terminology; Using the Property Pages; Chart Types; Data Layouts; Loading/Saving Charts.

See also:

Typographical Conventions

Overview of 3D Property Pages

A guided tour of the ComponentOne Chart 3D Property Pages. Including property access through the property pages or programmatically.

Programming Considerations

Programming basics information, including: Object Hierarchy; Distributing ComponentOne Chart Applications; Compatibility Issues.

Building a Chart

Creating a chart and controlling how data and axes appear, including: Axis Annotation; Creating Histograms, Axis formatting; 3D View; Grids; Creating 4D Charts.

Working With Data

Loading and working with data, including, Loading Data From a File; Loading Data Directly From Your Program; Fast Update Methods; Double Buffering.

Customizing Chart Elements

Adding visual enhancements to the chart including: Mesh/Surface Customizing; Header/Footer; Legend; Borders; Colors; Fonts; ChartLabels; ContourStyles.

Programming User Interaction

Program your chart to interact with users, including: Working with Action Maps; Returning Coordinate Values; Customizing the Property Pages.

Object Reference

Alphabetical reference of 3D Chart objects, their properties, and methods.

Event Reference

Reference information on 3D Chart events.

Constants Reference

Reference information on the constants used by the 3D Chart.


Typographical Conventions

 

 


Copyright (c) GrapeCity, inc. All rights reserved.

Product Support Forum  |  Documentation Feedback