C1.C1Schedule Namespace : StatusCollection Class |
For a list of all members of this type, see StatusCollection members.
Name | Description | |
---|---|---|
![]() | Add | Adds a new custom object to the collection. If the item already exists in the collection, its index is returned. (Inherited from C1.C1Schedule.BaseCollection<Status>) |
![]() | AddRange | Overloaded. Adds an array of objects to the collection. This methods clears the collection before adding new items. Don't use it if you want to keep preexisting items. (Inherited from C1.C1Schedule.BaseCollection<Status>) |
![]() | Clear | (Inherited from System.Collections.ObjectModel.Collection<Status>) |
![]() | Contains | Overloaded. Check if collection contains an item with specified index. (Inherited from C1.C1Schedule.BaseCollection<Status>) |
![]() | CopyTo | (Inherited from System.Collections.ObjectModel.Collection<Status>) |
![]() | GetEnumerator | (Inherited from System.Collections.ObjectModel.Collection<Status>) |
![]() | IndexOf | (Inherited from System.Collections.ObjectModel.Collection<Status>) |
![]() | Insert | (Inherited from System.Collections.ObjectModel.Collection<Status>) |
![]() | LoadDefaults | Restores the collection to its default state. |
![]() | Remove | Overloaded. (Inherited from System.Collections.ObjectModel.KeyedCollection<Guid,Status>) |
![]() | RemoveAt | (Inherited from System.Collections.ObjectModel.Collection<Status>) |
Name | Description | |
---|---|---|
![]() | ChangeItemKey | (Inherited from System.Collections.ObjectModel.KeyedCollection<Guid,Status>) |
![]() | ClearItems | (Inherited from C1.C1Schedule.C1ObservableKeyedCollection<Guid,Status>) |
![]() | GetKeyForItem | Extracts the key from the specified element. (Inherited from C1.C1Schedule.BaseCollection<Status>) |
![]() | InsertItem | Overrides default behavior of collection at inserting new items. (Inherited from C1.C1Schedule.BaseCollection<Status>) |
![]() | OnCollectionChanged | (Inherited from C1.C1Schedule.C1ObservableKeyedCollection<Guid,Status>) |
![]() | RemoveItem | Overrides base class implementation. (Inherited from C1.C1Schedule.BaseCollection<Status>) |
![]() | SetItem | (Inherited from C1.C1Schedule.C1ObservableKeyedCollection<Guid,Status>) |