ComponentOne Maps for UWP
Vector Objects
C1MapsFeatures > Vector Layer > Vector Objects

There are following main vector elements that can be used on the vector layer:

Sometimes, you may need to mark a route, like a travel route, on your map. Using the C1VectorPolyline class, you can do this easily either in XAML markup or in code:

In XAML

Place the following XAML markup between the <c1:C1Maps> and </c1:C1Maps> tags:

XAML
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<C1:C1VectorLayer Margin="2,0,-2,0">
     <C1:C1VectorPolyline Points="-80.15,42.12 -123.08,39.09, -3.90,30.85" StrokeThickness="3" Stroke="Red">
     </C1:C1VectorPolyline>
</C1:C1VectorLayer>

 

In Code

Complete the following steps:

  1. In XAML view, add x:Name="C1Maps1" to the <c1:C1Maps> tag so that the object will have a unique identifier for you to call in code.
  1. Add the following code beneath the InitializeComponent() method:
Visual Basic
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' Create layer and add it to the map
Dim C1VectorLayer1 As New C1VectorLayer()
C1Maps1.Layers.Add(C1VectorLayer1)
' Initial track
Dim pts As Point() = New Point() {New Point(-80.15, 42.12), New Point(-123.08, 39.09), New Point(-3.9, 30.85)}
' Create collection and fill it
Dim pcoll As New PointCollection()
For Each pt As Point In pts
   pcoll.Add(pt)
Next
' Create a polyline and add it to the vector layer as a child
Dim C1VectorPolyline1 As New C1VectorPolyline()
C1VectorLayer1.Children.Add(C1VectorPolyline1)
' Points
C1VectorPolyline1.Points = pcoll
' Appearance
C1VectorPolyline1.Stroke = New SolidColorBrush(Colors.Red)
C1VectorPolyline1.StrokeThickness = 3

C#
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// Create layer and add it to the map
C1VectorLayer C1VectorLayer1 = new C1VectorLayer();
C1Maps1.Layers.Add(C1VectorLayer1);
// Initial track
Point[] pts = new Point[] { new Point(-80.15,42.12), new Point(-123.08,39.09),
new Point(-3.90,30.85)};
// Create collection and fill it
PointCollection pcoll = new PointCollection();
foreach( Point pt in pts)
pcoll.Add(pt);  
// Create a polyline and add it to the vector layer as a child
C1VectorPolyline C1VectorPolyline1 = new C1VectorPolyline();
C1VectorLayer1.Children.Add(C1VectorPolyline1);
// Points
C1VectorPolyline1.Points = pcoll;
// Appearance
C1VectorPolyline1.Stroke = new SolidColorBrush(Colors.Red);
C1VectorPolyline1.StrokeThickness = 3;
  1. Press F5 to run the project.

This Topic Illustrates the Following:

The following image depicts a C1Maps control with three geographical coordinates connected by a polyline.

               

 

You might want to mark a border or region on your C1Maps control. With the C1VectorPolygons class, it's easy to accomplish this either using XAML markup or code:

In XAML

Place the following XAML markup between the <c1:C1Maps> and </c1:C1Maps> tags:         

XAML
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<C1:C1VectorLayer Margin="2,0,-2,0">
     <C1:C1VectorPolygon Points="-80.15,42.12 -123.08,39.09, -3.90,30.85" StrokeThickness="3" Stroke="Red">
     </C1:C1VectorPolygon>
</C1:C1VectorLayer>

 

In Code

Complete the following steps:

  1. In XAML view, add x:Name="C1Maps1" to the <c1:C1Maps> tag so that the object will have a unique identifier for you to call in code.
  1. Add the following code beneath the InitializeComponent() method:
Visual Basic
Copy Code
' Create layer and add it to the map
Dim C1VectorLayer1 As New C1VectorLayer()
C1Maps1.Layers.Add(C1VectorLayer1)
' Initial track
Dim pts As Point() = New Point() {New Point(-80.15, 42.12), New Point(-123.08, 39.09), New Point(-3.9, 30.85)}
' Create collection and fill it
Dim pcoll As New PointCollection()
For Each pt As Point In pts
   pcoll.Add(pt)
Next
' Create a polygon and add it to the vector layer as a child
Dim C1VectorPolygon1 As New C1VectorPolygon()
C1VectorLayer1.Children.Add(C1VectorPolygon1)
' Points
C1VectorPolygon1.Points = pcoll
' Appearance
C1VectorPolygon1.Stroke = New SolidColorBrush(Colors.Red)
C1VectorPolygon1.StrokeThickness = 3

C#
Copy Code
// Create layer and add it to the map
C1VectorLayer C1VectorLayer1 = new C1VectorLayer();
C1Maps1.Layers.Add(C1VectorLayer1);
// Initial track
Point[] pts = new Point[] { new Point(-80.15,42.12), new Point(-123.08,39.09),
new Point(-3.90,30.85)};
// Create collection and fill it
PointCollection pcoll = new PointCollection();
foreach( Point pt in pts)
pcoll.Add(pt);
// Create a polygon and add it to the vector layer as a child
C1VectorPolygon C1VectorPolygon1 = new C1VectorPolygon();
C1VectorLayer1.Children.Add(C1VectorPolygon1);
// Points
C1VectorPolygon1.Points = pcoll;
// Appearance
C1VectorPolygon1.Stroke = new SolidColorBrush(Colors.Red);
C1VectorPolygon1.StrokeThickness = 3;
  1. Press F5 to run the project.

This Topic Illustrates the Following:

The following image depicts a C1Maps control with three geographical coordinates connected by a polygon. 

 

C1VectorPlacemark is attached to a geographical point. Placemarks have scale-independent geometry in which coordinates are expressed in pixel coordinates and an optional label. Typically, a placemark is used as a label, icon, or mark on the map control. You can add a placemark using either XAML markup or code:

In XAML

Add the following XAML between the <c1:C1Maps> and </c1:C1Maps> tags:

XAML
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<C1:C1VectorLayer>
<C1:C1VectorPlacemark LabelPosition="Left" GeoPoint="-80.107008,42.16389" StrokeThickness="2" Foreground="#FFEB1212" PinPoint="-80.010866,42.156831" Label="Erie, PA"/>
</C1:C1VectorLayer>

 

In Code

  1. In XAML view, add x:Name="C1Maps1" to the <c1:C1Maps> tag so that the object will have a unique identifier for you to call in code.
  1. Add the following code beneath the InitializeComponent() method:
Visual Basic
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' Create layer and add it to the map
Dim vl As C1VectorLayer = New C1VectorLayer()
C1Maps1.Layers.Add(vl)
'Create a vector placemark and add it to the layer
Dim vp1 As C1VectorPlacemark = New C1VectorPlacemark()
vl.Children.Add(vp1)
' Set the placemark to a set of geographical coordinates
vp1.GeoPoint = New Point(-80.107008, 42.16389)
 
' Set the placemark's label and properties
vp1.Label = "Erie, PA"
vp1.FontSize = 12
vp1.Foreground = New SolidColorBrush(Colors.Red)
vp1.LabelPosition = LabelPosition.Center

C#
Copy Code
// Create layer and add it to the map
C1VectorLayer vl = new C1VectorLayer();
C1Maps1.Layers.Add(vl);
//Create a vector placemark and add it to the layer
C1VectorPlacemark vp1 = new C1VectorPlacemark();
vl.Children.Add(vp1);
// Set the placemark to a set of geographical coordinates
vp1.GeoPoint = new Point(-80.107008, 42.16389);
// Set the placemark's label and properties
vp1.Label = "Erie, PA";
vp1.FontSize = 12;
vp1.Foreground = new SolidColorBrush(Colors.Red);
vp1.LabelPosition = LabelPosition.Center;
  1. Run the project.

 This Topic Illustrates the Following:

The following image shows a C1Maps control with the geographic coordinates of Erie, Pennsylvania (USA) labeled.