Name | Type | Description |
---|---|---|
GridSnap | Property | Determines whether the controls should be snapped to the grid points. |
GridVisible | Property | Determines whether the drawing grid should be visible. |
GridX | Property | Determines how coarse the designer grid should be. |
GridY | Property | Determines how coarse the designer grid should be. |
IsDirty | Property | Returns whether report has been modified since last layout was loaded or initialized. |
Locked | Property | Specifies whether the controls are locked in place. |
Report | Property | Returns a reference to the designer's report object. |
RulerUnits | Property | Sets or returns ruler units (Inches, Centimeters). |
SelectedObjects | Property | Returns collection of selected objects. |
ToolbarsAccessible | Property | Bit flags for each toolbar to determine whether a toolbars is accessible by the end user. |
ToolbarsVisible | Property | Bit flags for each toolbar to determine whether a toolbar is visible. |
ToolboxItem | Property | Sets or returns PROGID of active toolbox item. |
ExecuteAction | Method | Executes a specified designer command. object.ExecuteAction(action As DesignerActionTypes) |
LoadFromObject | Method | Reads the layout from a report object into designer control. object.LoadFromObject(Report As IActiveReport) |
NewLayout | Method | Discards the current report layout and creates a new blank layout. object.NewLayout() |
QueryStatus | Method | Queries the designer for the status of one or more commands. object.QueryStatus(action As DesignerActionTypes) |
SaveToObject | Method | Write the layout from the designer to a report object. object.SaveToObject(Report As IActiveReport) |
Alert | Event | Fires when an alert requesting user intervention is about to be displayed. |
ContextMenuOpen | Event | Fires before a context menu is opened. |
Error | Event | Fires when an error occurs in the designer component. |
LayoutChanged | Event | Fires when the report layout is changed. |
SelChange | Event | Fires when selection changes. |
StatusChange | Event | Fires for each change in the status of the designer actions. |
ValidateChange | Event | Fires before an item is moved, sized or deleted. |