Return Value
Object array containing the defined keys
FarPoint.Win.Spread.Keystroke k = new FarPoint.Win.Spread.Keystroke(Keys.Enter, Keys.None); Object obj = fpSpread1.GetInputMap(FarPoint.Win.Spread.InputMapMode.WhenAncestorOfFocused).Get(k); int i; FarPoint.Win.Spread.ActionMap map = fpSpread1.GetActionMap(); FarPoint.Win.Spread.Action act = map.Get(obj); map.Put(k, act); for (i = 0; i <= map.Keys.Length - 1; i++) { listBox1.Items.Add(map.Keys(i).ToString()); }
Dim k As New FarPoint.Win.Spread.Keystroke(Keys.Enter, Keys.None) Dim obj As Object = fpSpread1.GetInputMap(FarPoint.Win.Spread.InputMapMode.WhenAncestorOfFocused).Get(k) Dim i As Integer Dim map As FarPoint.Win.Spread.ActionMap = fpSpread1.GetActionMap() Dim act As FarPoint.Win.Spread.Action = map.Get(obj) map.Put(k, act) For i = 0 To map.Keys.Length - 1 ListBox1.Items.Add(map.Keys(i).ToString()) Next