ComponentOne Bitmap for WPF
C1.Util.DX Namespace Inheritance Hierarchy
C1.WPF.DX.4 Assembly : C1.Util.DX Namespace
Inheritance Hierarchy
System.Object
   C1.Util.DX.Configuration
   C1.Util.DX.DisposeBase
      C1.Util.DX.CallbackBase
         C1.Util.DX.DirectWrite.TextRendererBase
            C1.Util.DX.DirectWrite.TextRenderer1Base
         C1.Util.DX.Storage.ComStreamProxy
      C1.Util.DX.ComArrayBase
         C1.Util.DX.ComArray<T>
      C1.Util.DX.CppObject
         C1.Util.DX.ComObject
            C1.Util.DX.Animation.Interpolator2
            C1.Util.DX.Animation.Manager2
            C1.Util.DX.Animation.PrimitiveInterpolation
            C1.Util.DX.Animation.Storyboard2
            C1.Util.DX.Animation.Timer
            C1.Util.DX.Animation.Transition2
            C1.Util.DX.Animation.TransitionFactory2
            C1.Util.DX.Animation.TransitionLibrary2
            C1.Util.DX.Animation.Variable2
            C1.Util.DX.ComObjectCallback
               C1.Util.DX.Direct2D.CommandSinkNative
                  C1.Util.DX.Direct2D.CommandSink1Native
               C1.Util.DX.Direct2D.CustomEffectNative
               C1.Util.DX.Direct2D.GdiMetafileSinkNative
               C1.Util.DX.Direct2D.SimplifiedGeometrySinkNative
                  C1.Util.DX.Direct2D.GeometrySinkNative
               C1.Util.DX.Direct2D.TessellationSinkNative
               C1.Util.DX.Direct2D.TransformNodeNative
                  C1.Util.DX.Direct2D.BoundsAdjustmentTransform
                  C1.Util.DX.Direct2D.ConcreteTransform
                     C1.Util.DX.Direct2D.BlendTransform
                     C1.Util.DX.Direct2D.BorderTransform
                  C1.Util.DX.Direct2D.OffsetTransform
                  C1.Util.DX.Direct2D.TransformNative
                     C1.Util.DX.Direct2D.ComputeTransformNative
                     C1.Util.DX.Direct2D.DrawTransformNative
                     C1.Util.DX.Direct2D.SourceTransformNative
               C1.Util.DX.DirectWrite.FontFileLoaderNative
                  C1.Util.DX.DirectWrite.LocalFontFileLoader
               C1.Util.DX.DirectWrite.FontFileStreamNative
               C1.Util.DX.DirectWrite.InlineObjectNative
                  C1.Util.DX.DirectWrite.EllipsisTrimming
               C1.Util.DX.Storage.ComStreamBase
                  C1.Util.DX.Storage.ComStream
                     C1.Util.DX.WIC.WicStream
            C1.Util.DX.Direct2D.AnalysisTransform
            C1.Util.DX.Direct2D.EffectContext
            C1.Util.DX.Direct2D.Factory
               C1.Util.DX.Direct2D.Factory1
                  C1.Util.DX.Direct2D.Factory2
            C1.Util.DX.Direct2D.GdiInteropRenderTarget
            C1.Util.DX.Direct2D.Multithread
            C1.Util.DX.Direct2D.PrintControl
            C1.Util.DX.Direct2D.Properties
               C1.Util.DX.Direct2D.Effect
                  C1.Util.DX.Direct2D.Effects.AffineTransform2D
                  C1.Util.DX.Direct2D.Effects.ArithmeticComposite
                  C1.Util.DX.Direct2D.Effects.Atlas
                  C1.Util.DX.Direct2D.Effects.BitmapSource
                  C1.Util.DX.Direct2D.Effects.Blend
                  C1.Util.DX.Direct2D.Effects.Border
                  C1.Util.DX.Direct2D.Effects.Brightness
                  C1.Util.DX.Direct2D.Effects.ColorManagement
                  C1.Util.DX.Direct2D.Effects.ColorMatrix
                  C1.Util.DX.Direct2D.Effects.Composite
                  C1.Util.DX.Direct2D.Effects.ConvolveMatrix
                  C1.Util.DX.Direct2D.Effects.Crop
                  C1.Util.DX.Direct2D.Effects.DirectionalBlur
                  C1.Util.DX.Direct2D.Effects.DiscreteTransfer
                  C1.Util.DX.Direct2D.Effects.DisplacementMap
                  C1.Util.DX.Direct2D.Effects.DistantDiffuse
                  C1.Util.DX.Direct2D.Effects.DistantSpecular
                  C1.Util.DX.Direct2D.Effects.DpiCompensation
                  C1.Util.DX.Direct2D.Effects.Flood
                  C1.Util.DX.Direct2D.Effects.GammaTransfer
                  C1.Util.DX.Direct2D.Effects.GaussianBlur
                  C1.Util.DX.Direct2D.Effects.Histogram
                  C1.Util.DX.Direct2D.Effects.HueRotation
                  C1.Util.DX.Direct2D.Effects.LinearTransfer
                  C1.Util.DX.Direct2D.Effects.LuminanceToAlpha
                  C1.Util.DX.Direct2D.Effects.Morphology
                  C1.Util.DX.Direct2D.Effects.OpacityMetadata
                  C1.Util.DX.Direct2D.Effects.PerspectiveTransform3D
                  C1.Util.DX.Direct2D.Effects.PointDiffuse
                  C1.Util.DX.Direct2D.Effects.PointSpecular
                  C1.Util.DX.Direct2D.Effects.Premultiply
                  C1.Util.DX.Direct2D.Effects.Saturation
                  C1.Util.DX.Direct2D.Effects.Scale
                  C1.Util.DX.Direct2D.Effects.Shadow
                  C1.Util.DX.Direct2D.Effects.SpotDiffuse
                  C1.Util.DX.Direct2D.Effects.SpotSpecular
                  C1.Util.DX.Direct2D.Effects.TableTransfer
                  C1.Util.DX.Direct2D.Effects.Tile
                  C1.Util.DX.Direct2D.Effects.Transform3D
                  C1.Util.DX.Direct2D.Effects.Turbulence
                  C1.Util.DX.Direct2D.Effects.UnPremultiply
                  C1.Util.DX.Direct2D.Effects.YCbCr
            C1.Util.DX.Direct2D.RenderInformation
               C1.Util.DX.Direct2D.ComputeInformation
               C1.Util.DX.Direct2D.DrawInformation
            C1.Util.DX.Direct2D.Resource
               C1.Util.DX.Direct2D.Brush
                  C1.Util.DX.Direct2D.BitmapBrush
                     C1.Util.DX.Direct2D.BitmapBrush1
                  C1.Util.DX.Direct2D.ImageBrush
                  C1.Util.DX.Direct2D.LinearGradientBrush
                  C1.Util.DX.Direct2D.RadialGradientBrush
                  C1.Util.DX.Direct2D.SolidColorBrush
               C1.Util.DX.Direct2D.ColorContext
               C1.Util.DX.Direct2D.Device
                  C1.Util.DX.Direct2D.Device1
               C1.Util.DX.Direct2D.DrawingStateBlock
                  C1.Util.DX.Direct2D.DrawingStateBlock1
               C1.Util.DX.Direct2D.GdiMetafile
               C1.Util.DX.Direct2D.Geometry
                  C1.Util.DX.Direct2D.EllipseGeometry
                  C1.Util.DX.Direct2D.GeometryGroup
                  C1.Util.DX.Direct2D.PathGeometry
                     C1.Util.DX.Direct2D.PathGeometry1
                  C1.Util.DX.Direct2D.RectangleGeometry
                  C1.Util.DX.Direct2D.RoundedRectangleGeometry
                  C1.Util.DX.Direct2D.TransformedGeometry
               C1.Util.DX.Direct2D.GeometryRealization
               C1.Util.DX.Direct2D.GradientStopCollection
                  C1.Util.DX.Direct2D.GradientStopCollection1
               C1.Util.DX.Direct2D.Image
                  C1.Util.DX.Direct2D.Bitmap
                     C1.Util.DX.Direct2D.Bitmap1
                  C1.Util.DX.Direct2D.CommandList
               C1.Util.DX.Direct2D.Layer
               C1.Util.DX.Direct2D.Mesh
               C1.Util.DX.Direct2D.RenderTarget
                  C1.Util.DX.Direct2D.BitmapRenderTarget
                  C1.Util.DX.Direct2D.DeviceContext
                     C1.Util.DX.Direct2D.DeviceContext1
                  C1.Util.DX.Direct2D.DeviceContextRenderTarget
                  C1.Util.DX.Direct2D.WicRenderTarget
                  C1.Util.DX.Direct2D.WindowRenderTarget
               C1.Util.DX.Direct2D.StrokeStyle
                  C1.Util.DX.Direct2D.StrokeStyle1
            C1.Util.DX.Direct2D.ResourceTexture
            C1.Util.DX.Direct2D.TransformGraph
            C1.Util.DX.Direct2D.VertexBuffer
            C1.Util.DX.Direct3D11.Blob
            C1.Util.DX.Direct3D11.Device
               C1.Util.DX.Direct3D11.Device1
                  C1.Util.DX.Direct3D11.Device2
            C1.Util.DX.Direct3D11.DeviceChild
               C1.Util.DX.Direct3D11.Asynchronous
                  C1.Util.DX.Direct3D11.Counter
                  C1.Util.DX.Direct3D11.Query
                     C1.Util.DX.Direct3D11.Predicate
               C1.Util.DX.Direct3D11.BlendState
                  C1.Util.DX.Direct3D11.BlendState1
               C1.Util.DX.Direct3D11.ClassInstance
               C1.Util.DX.Direct3D11.ClassLinkage
               C1.Util.DX.Direct3D11.CommandList
               C1.Util.DX.Direct3D11.ComputeShader
               C1.Util.DX.Direct3D11.DepthStencilState
               C1.Util.DX.Direct3D11.DeviceContext
                  C1.Util.DX.Direct3D11.DeviceContext1
                     C1.Util.DX.Direct3D11.DeviceContext2
               C1.Util.DX.Direct3D11.DeviceContextState
               C1.Util.DX.Direct3D11.DomainShader
               C1.Util.DX.Direct3D11.GeometryShader
               C1.Util.DX.Direct3D11.HullShader
               C1.Util.DX.Direct3D11.InputLayout
               C1.Util.DX.Direct3D11.PixelShader
               C1.Util.DX.Direct3D11.RasterizerState
                  C1.Util.DX.Direct3D11.RasterizerState1
               C1.Util.DX.Direct3D11.Resource
                  C1.Util.DX.Direct3D11.Buffer
                  C1.Util.DX.Direct3D11.Texture1D
                  C1.Util.DX.Direct3D11.Texture2D
                  C1.Util.DX.Direct3D11.Texture3D
               C1.Util.DX.Direct3D11.ResourceView
                  C1.Util.DX.Direct3D11.DepthStencilView
                  C1.Util.DX.Direct3D11.RenderTargetView
                  C1.Util.DX.Direct3D11.ShaderResourceView
                  C1.Util.DX.Direct3D11.UnorderedAccessView
               C1.Util.DX.Direct3D11.SamplerState
               C1.Util.DX.Direct3D11.VertexShader
            C1.Util.DX.Direct3D11.DeviceMultithread
            C1.Util.DX.Direct3D11.UserDefinedAnnotation
            C1.Util.DX.Direct3D9.Device
               C1.Util.DX.Direct3D9.DeviceEx
            C1.Util.DX.Direct3D9.Direct3D
               C1.Util.DX.Direct3D9.Direct3DEx
            C1.Util.DX.Direct3D9.Resource
               C1.Util.DX.Direct3D9.BaseTexture
                  C1.Util.DX.Direct3D9.Texture
               C1.Util.DX.Direct3D9.Surface
            C1.Util.DX.DirectWrite.BitmapRenderTarget
               C1.Util.DX.DirectWrite.BitmapRenderTarget1
            C1.Util.DX.DirectWrite.Factory
               C1.Util.DX.DirectWrite.Factory1
                  C1.Util.DX.DirectWrite.Factory2
            C1.Util.DX.DirectWrite.Font
               C1.Util.DX.DirectWrite.Font1
            C1.Util.DX.DirectWrite.FontCollection
            C1.Util.DX.DirectWrite.FontFace
               C1.Util.DX.DirectWrite.FontFace1
            C1.Util.DX.DirectWrite.FontFallback
            C1.Util.DX.DirectWrite.FontFallbackBuilder
            C1.Util.DX.DirectWrite.FontFile
            C1.Util.DX.DirectWrite.FontList
               C1.Util.DX.DirectWrite.FontFamily
            C1.Util.DX.DirectWrite.GdiInterop
            C1.Util.DX.DirectWrite.GlyphRunAnalysis
            C1.Util.DX.DirectWrite.LocalizedStrings
            C1.Util.DX.DirectWrite.NumberSubstitution
            C1.Util.DX.DirectWrite.RenderingParams
               C1.Util.DX.DirectWrite.RenderingParams1
                  C1.Util.DX.DirectWrite.RenderingParams2
            C1.Util.DX.DirectWrite.TextAnalyzer
               C1.Util.DX.DirectWrite.TextAnalyzer1
            C1.Util.DX.DirectWrite.TextFormat
               C1.Util.DX.DirectWrite.TextLayout
                  C1.Util.DX.DirectWrite.TextLayout1
            C1.Util.DX.DirectWrite.Typography
            C1.Util.DX.DXGI.DXGIObject
               C1.Util.DX.DXGI.Adapter
                  C1.Util.DX.DXGI.Adapter1
                     C1.Util.DX.DXGI.Adapter2
               C1.Util.DX.DXGI.Device
                  C1.Util.DX.DXGI.Device1
                     C1.Util.DX.DXGI.Device2
                        C1.Util.DX.DXGI.Device3
               C1.Util.DX.DXGI.DeviceChild
                  C1.Util.DX.DXGI.KeyedMutex
                  C1.Util.DX.DXGI.Resource
                     C1.Util.DX.DXGI.Resource1
                  C1.Util.DX.DXGI.Surface
                     C1.Util.DX.DXGI.Surface1
                        C1.Util.DX.DXGI.Surface2
                  C1.Util.DX.DXGI.SwapChain
                     C1.Util.DX.DXGI.SwapChain1
                        C1.Util.DX.DXGI.SwapChain2
               C1.Util.DX.DXGI.Factory
                  C1.Util.DX.DXGI.Factory1
                     C1.Util.DX.DXGI.Factory2
               C1.Util.DX.DXGI.Output
                  C1.Util.DX.DXGI.Output1
                     C1.Util.DX.DXGI.Output2
            C1.Util.DX.DXGI.ISurfaceImageSourceManagerNative
            C1.Util.DX.DXGI.ISurfaceImageSourceNative
            C1.Util.DX.DXGI.ISurfaceImageSourceNativeWithD2D
            C1.Util.DX.DXGI.ISwapChainBackgroundPanelNative
            C1.Util.DX.DXGI.ISwapChainPanelNative
            C1.Util.DX.DXGI.PrintDocumentPackageTarget
            C1.Util.DX.DXGI.PrintDocumentPackageTargetFactory
            C1.Util.DX.Storage.PropertyBag
               C1.Util.DX.WIC.BitmapEncoderOptions
            C1.Util.DX.WIC.BitmapCodecProgressNotification
            C1.Util.DX.WIC.BitmapDecoder
               C1.Util.DX.WIC.BmpBitmapDecoder
               C1.Util.DX.WIC.GifBitmapDecoder
               C1.Util.DX.WIC.JpegBitmapDecoder
               C1.Util.DX.WIC.PngBitmapDecoder
               C1.Util.DX.WIC.TiffBitmapDecoder
               C1.Util.DX.WIC.WmpBitmapDecoder
            C1.Util.DX.WIC.BitmapEncoder
               C1.Util.DX.WIC.BmpBitmapEncoder
               C1.Util.DX.WIC.GifBitmapEncoder
               C1.Util.DX.WIC.JpegBitmapEncoder
               C1.Util.DX.WIC.PngBitmapEncoder
               C1.Util.DX.WIC.TiffBitmapEncoder
               C1.Util.DX.WIC.WmpBitmapEncoder
            C1.Util.DX.WIC.BitmapFrameEncode
            C1.Util.DX.WIC.BitmapLock
            C1.Util.DX.WIC.BitmapSource
               C1.Util.DX.WIC.Bitmap
               C1.Util.DX.WIC.BitmapClipper
               C1.Util.DX.WIC.BitmapFlipRotator
               C1.Util.DX.WIC.BitmapFrameDecode
                  C1.Util.DX.WIC.DevelopRaw
               C1.Util.DX.WIC.BitmapScaler
               C1.Util.DX.WIC.ColorTransform
               C1.Util.DX.WIC.FormatConverter
               C1.Util.DX.WIC.PlanarFormatConverter
            C1.Util.DX.WIC.BitmapSourceTransform
            C1.Util.DX.WIC.ColorContext
            C1.Util.DX.WIC.ComponentInfo
               C1.Util.DX.WIC.BitmapCodecInfo
                  C1.Util.DX.WIC.BitmapDecoderInfo
                  C1.Util.DX.WIC.BitmapEncoderInfo
               C1.Util.DX.WIC.FormatConverterInfo
               C1.Util.DX.WIC.PixelFormatInfo
                  C1.Util.DX.WIC.PixelFormatInfo2
            C1.Util.DX.WIC.DdsDecoder
            C1.Util.DX.WIC.DdsEncoder
            C1.Util.DX.WIC.DdsFrameDecode
            C1.Util.DX.WIC.DevelopRawNotificationCallback
            C1.Util.DX.WIC.EnumMetadataItem
            C1.Util.DX.WIC.FastMetadataEncoder
            C1.Util.DX.WIC.ImageEncoder
            C1.Util.DX.WIC.ImagingFactory
               C1.Util.DX.WIC.ImagingFactory2
            C1.Util.DX.WIC.MetadataQueryReader
               C1.Util.DX.WIC.MetadataQueryWriter
            C1.Util.DX.WIC.Palette
            C1.Util.DX.WIC.PlanarBitmapFrameEncode
            C1.Util.DX.WIC.PlanarBitmapSourceTransform
            C1.Util.DX.WIC.ProgressCallback
            C1.Util.DX.WIC.ProgressiveLevelControl
         C1.Util.DX.CppObjectShadow
            C1.Util.DX.ComObjectShadow
               C1.Util.DX.Animation.LoopIterationChangeHandler2
               C1.Util.DX.Animation.ManagerEventHandler2
               C1.Util.DX.Animation.PriorityComparison2
               C1.Util.DX.Animation.StoryboardEventHandler2
               C1.Util.DX.Animation.TimerEventHandler
               C1.Util.DX.Animation.VariableChangeHandler2
               C1.Util.DX.Animation.VariableIntegerChangeHandler2
               C1.Util.DX.Direct2D.CommandSink1Shadow
               C1.Util.DX.Direct2D.CommandSinkShadow
               C1.Util.DX.Direct2D.CustomEffectShadow
               C1.Util.DX.Direct2D.SimplifiedGeometrySinkShadow
                  C1.Util.DX.Direct2D.GeometrySinkShadow
               C1.Util.DX.Direct2D.TessellationSinkShadow
               C1.Util.DX.Direct2D.TransformNodeShadow
                  C1.Util.DX.Direct2D.TransformShadow
                     C1.Util.DX.Direct2D.ComputeTransformShadow
                     C1.Util.DX.Direct2D.DrawTransformShadow
                     C1.Util.DX.Direct2D.SourceTransformShadow
               C1.Util.DX.DirectWrite.FontCollectionLoaderShadow
               C1.Util.DX.DirectWrite.FontFileLoaderShadow
               C1.Util.DX.DirectWrite.FontFileStreamShadow
               C1.Util.DX.DirectWrite.InlineObjectShadow
               C1.Util.DX.DirectWrite.PixelSnappingShadow
                  C1.Util.DX.DirectWrite.TextRendererShadow
                     C1.Util.DX.DirectWrite.TextRenderer1Shadow
               C1.Util.DX.DirectWrite.TextAnalysisQuickSinkShadow
                  C1.Util.DX.DirectWrite.TextAnalysisQuickSink1Shadow
               C1.Util.DX.DirectWrite.TextAnalysisQuickSourceShadow
                  C1.Util.DX.DirectWrite.TextAnalysisQuickSource1Shadow
               C1.Util.DX.DirectWrite.TextAnalysisSinkShadow
                  C1.Util.DX.DirectWrite.TextAnalysisSink1Shadow
               C1.Util.DX.DirectWrite.TextAnalysisSourceShadow
                  C1.Util.DX.DirectWrite.TextAnalysisSource1Shadow
               C1.Util.DX.Storage.ComStreamBaseShadow
                  C1.Util.DX.Storage.ComStreamShadow
         C1.Util.DX.Direct3D11.CommonShaderStageBase
            C1.Util.DX.Direct3D11.CommonShaderStage<T>
               C1.Util.DX.Direct3D11.ComputeShaderStage
               C1.Util.DX.Direct3D11.DomainShaderStage
               C1.Util.DX.Direct3D11.GeometryShaderStage
               C1.Util.DX.Direct3D11.HullShaderStage
               C1.Util.DX.Direct3D11.PixelShaderStage
               C1.Util.DX.Direct3D11.VertexShaderStage
         C1.Util.DX.Direct3D11.InputAssemblerStage
         C1.Util.DX.Direct3D11.OutputMergerStage
         C1.Util.DX.Direct3D11.RasterizerStage
         C1.Util.DX.Direct3D11.StreamOutputStage
   C1.Util.DX.DXUtil
   C1.Util.DX.EqualityComparer
   C1.Util.DX.FunctionCallback
   C1.Util.DX.HResultDescriptor
   C1.Util.DX.ObjectReference
   C1.Util.DX.ObjectTracker
   System.Attribute
      C1.Util.DX.ShadowAttribute
      C1.Util.DX.TagAttribute
   System.EventArgs
      C1.Util.DX.ComObjectEventArgs
   System.MarshalByRefObject
      System.IO.Stream
         C1.Util.DX.DataStream
   System.ValueType
      C1.Util.DX.Bool
      C1.Util.DX.ColorF
      C1.Util.DX.DataBox
      C1.Util.DX.DataPointer
      C1.Util.DX.DataRectangle
      C1.Util.DX.HResult
      C1.Util.DX.Matrix3x2
      C1.Util.DX.Matrix4x4
      C1.Util.DX.Matrix5x4
      C1.Util.DX.Point2D
      C1.Util.DX.Point2F
      C1.Util.DX.Point2L
      C1.Util.DX.PointerSize
      C1.Util.DX.RectD
      C1.Util.DX.RectF
      C1.Util.DX.RectL
      C1.Util.DX.Size2D
      C1.Util.DX.Size2F
      C1.Util.DX.Size2L
      C1.Util.DX.Vector2
      C1.Util.DX.Vector3
      C1.Util.DX.Vector4
      C1.Util.DX.ViewportF
See Also

Reference

C1.WPF.DX.4 Assembly