ComponentOne Bitmap for WPF
SetShaderResources Method (ComputeShaderStage)

C1.WPF.DX.4 Assembly > C1.Util.DX.Direct3D11 Namespace > ComputeShaderStage Class : SetShaderResources Method
Bind an array of shader resources to the shader stage.
Overload List
OverloadDescription
Bind an array of shader resources to the shader stage. (Inherited from C1.Util.DX.Direct3D11.CommonShaderStageBase)
Bind an array of shader resources to the shader stage. (Inherited from C1.Util.DX.Direct3D11.CommonShaderStageBase)
Bind an array of shader resources to the shader stage. (Inherited from C1.Util.DX.Direct3D11.CommonShaderStageBase)
Bind an array of shader resources to the shader stage. (Inherited from C1.Util.DX.Direct3D11.CommonShaderStageBase)
See Also

Reference

ComputeShaderStage Class
ComputeShaderStage Members