The following tables list the members exposed by DrawingStateBlock.
Public Constructors
Public Properties
Public Methods
| Name | Description |
| Create | Overloaded. Creates an DrawingStateBlock that can be used with the {{SaveDrawingState}} and {{RestoreDrawingState}} methods of a render target. |
| Dispose | Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources. (Inherited from C1.Util.DX.DisposeBase) |
| GetDescription | void ID2D1DrawingStateBlock::GetDescription([Out] D2D1_DRAWING_STATE_DESCRIPTION* stateDescription) |
| GetFactory | void ID2D1Resource::GetFactory([Out] ID2D1Factory** factory) (Inherited from C1.Util.DX.Direct2D.Resource) |
| GetTextRenderingParams | void ID2D1DrawingStateBlock::GetTextRenderingParams([Out, Optional] IDWriteRenderingParams** textRenderingParams) |
| QueryInterface | Overloaded. Query this instance for a particular COM GUID/interface support. (Inherited from C1.Util.DX.ComObject) |
| QueryInterfaceOrNull | Overloaded. Query instance for a particular COM GUID/interface support. (Inherited from C1.Util.DX.ComObject) |
| SetDescription | void ID2D1DrawingStateBlock::SetDescription([In] const D2D1_DRAWING_STATE_DESCRIPTION* stateDescription) |
| SetTextRenderingParams | void ID2D1DrawingStateBlock::SetTextRenderingParams([In, Optional] IDWriteRenderingParams* textRenderingParams) |
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Public Events
Public Operators
See Also