ComponentOne Bitmap for WPF
Create(DeviceContext,Size2L,DataStream,Int32,BitmapProperties1) Method

C1.WPF.DX.4 Assembly > C1.Util.DX.Direct2D Namespace > Bitmap1 Class > Create Method : Create(DeviceContext,Size2L,DataStream,Int32,BitmapProperties1) Method
an instance of RenderTarget
The dimension of the bitmap to create in pixels.
A pointer to the memory location of the image data, or NULL to create an uninitialized bitmap.
The byte count of each scanline, which is equal to (the image width in pixels * the number of bytes per pixel) + memory padding. If srcData is NULL, this value is ignored. (Note that pitch is also sometimes called stride.)
The pixel format and dots per inch (DPI) of the bitmap to create.
Creates a Direct2D bitmap from a pointer to in-memory source data.
Syntax
'Declaration
 
Public Overloads Shared Function Create( _
   ByVal deviceContext As DeviceContext, _
   ByVal size As Size2L, _
   ByVal dataStream As DataStream, _
   ByVal pitch As System.Integer, _
   ByVal bitmapProperties As BitmapProperties1 _
) As Bitmap1
public static Bitmap1 Create( 
   DeviceContext deviceContext,
   Size2L size,
   DataStream dataStream,
   System.int pitch,
   BitmapProperties1 bitmapProperties
)

Parameters

deviceContext
an instance of RenderTarget
size
The dimension of the bitmap to create in pixels.
dataStream
A pointer to the memory location of the image data, or NULL to create an uninitialized bitmap.
pitch
The byte count of each scanline, which is equal to (the image width in pixels * the number of bytes per pixel) + memory padding. If srcData is NULL, this value is ignored. (Note that pitch is also sometimes called stride.)
bitmapProperties
The pixel format and dots per inch (DPI) of the bitmap to create.
See Also

Reference

Bitmap1 Class
Bitmap1 Members
Overload List