ComponentOne Bitmap for UWP
Create(Device,Resource) Method

C1.UWP.DX Assembly > C1.Util.DX.Direct3D11 Namespace > RenderTargetView Class > Create Method : Create(Device,Resource) Method
The device to use when creating this RenderTargetView.
The resource that represents the render-target surface. This surface must have been created with the RenderTarget flag.
Creates a RenderTargetView for accessing resource data.
Syntax
'Declaration
 
Public Overloads Shared Function Create( _
   ByVal device As Device, _
   ByVal resource As Resource _
) As RenderTargetView
public static RenderTargetView Create( 
   Device device,
   Resource resource
)

Parameters

device
The device to use when creating this RenderTargetView.
resource
The resource that represents the render-target surface. This surface must have been created with the RenderTarget flag.
See Also

Reference

RenderTargetView Class
RenderTargetView Members
Overload List