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SetTargets Method (OutputMergerStage)

C1.UWP.DX Assembly > C1.Util.DX.Direct3D11 Namespace > OutputMergerStage Class : SetTargets Method

Bind one or more render targets atomically and the depth-stencil buffer to the output-merger stage.

Overload List
OverloadDescription

Bind one or more render targets atomically and the depth-stencil buffer to the output-merger stage.

 
Binds a single render target to the output-merger stage.  
Binds a depth-stencil buffer and a set of render targets to the output-merger stage.  
Binds a depth-stencil buffer and a set of render targets to the output-merger stage.  
Binds a depth-stencil buffer and a single render target to the output-merger stage.  
Binds a depth-stencil buffer and a set of render targets to the output-merger stage.  
Binds a set of render targets to the output-merger stage and clear the depth stencil view.  
Binds a set of unordered access views and a single render target to the output-merger stage.  
Binds a set of unordered access views and a set of render targets to the output-merger stage.  
Binds a depth-stencil buffer, a set of unordered access views, and a single render target to the output-merger stage.  
Binds a depth-stencil buffer, a set of unordered access views, and a set of render targets to the output-merger stage.  
Binds a set of unordered access views and a single render target to the output-merger stage.  
Binds a set of unordered access views and a set of render targets to the output-merger stage.  
Binds a depth-stencil buffer, a set of unordered access views, and a single render target to the output-merger stage.  
Binds a depth-stencil buffer, a set of unordered access views, and a set of render targets to the output-merger stage.  
See Also

Reference

OutputMergerStage Class
OutputMergerStage Members