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GetSamplers(Int32,Int32) Method

C1.UWP.DX Assembly > C1.Util.DX.Direct3D11 Namespace > CommonShaderStageBase Class : GetSamplers(Int32,Int32) Method
Index into the device's zero-based array from which to begin retrieving samplers.
Number of samplers to retrieve.
Gets the sampler states used by the shader stage.
Syntax
'Declaration
 
Public Function GetSamplers( _
   ByVal startSlot As System.Integer, _
   ByVal count As System.Integer _
) As SamplerState()
public SamplerState[] GetSamplers( 
   System.int startSlot,
   System.int count
)

Parameters

startSlot
Index into the device's zero-based array from which to begin retrieving samplers.
count
Number of samplers to retrieve.

Return Value

An array of sampler states.
See Also

Reference

CommonShaderStageBase Class
CommonShaderStageBase Members