ComponentOne Bitmap for UWP
Update Method (ResourceTexture)

C1.UWP.DX Assembly > C1.Util.DX.Direct2D Namespace > ResourceTexture Class : Update Method
HRESULT ID2D1ResourceTexture::Update([In, Buffer, Optional] const unsigned int* minimumExtents,[In, Buffer, Optional] const unsigned int* maximimumExtents,[In, Buffer, Optional] const unsigned int* strides,[In] unsigned int dimensions,[In, Buffer] const unsigned char* data,[In] unsigned int dataCount)
Syntax
'Declaration
 
Public Sub Update( _
   ByVal minimumExtents() As System.Integer, _
   ByVal maximimumExtents() As System.Integer, _
   ByVal strides() As System.Integer, _
   ByVal dimensions As System.Integer, _
   ByVal data() As System.Byte, _
   ByVal dataCount As System.Integer _
) 
public void Update( 
   System.int[] minimumExtents,
   System.int[] maximimumExtents,
   System.int[] strides,
   System.int dimensions,
   System.byte[] data,
   System.int dataCount
)

Parameters

minimumExtents
maximimumExtents
strides
dimensions
data
dataCount
See Also

Reference

ResourceTexture Class
ResourceTexture Members