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Offset Property (Turbulence)

C1.UWP.DX Assembly > C1.Util.DX.Direct2D.Effects Namespace > Turbulence Class : Offset Property
The coordinates where the turbulence output is generated. The algorithm used to generate the Perlin noise is position dependent, so a different offset results in a different output. This property is not bounded and the units are specified in DIPs
Syntax
'Declaration
 
Public Property Offset As Vector2
public Vector2 Offset {get; set;}
Remarks
The offset does not have the same effect as a translation because the noise function output is infinite and the function will wrap around the tile.
See Also

Reference

Turbulence Class
Turbulence Members