ComponentOne Bitmap for UWP
SpecularExponent Property (PointSpecular)

C1.UWP.DX Assembly > C1.Util.DX.Direct2D.Effects Namespace > PointSpecular Class : SpecularExponent Property
The exponent for the specular term in the Phong lighting equation. A larger value corresponds to a more reflective surface. The value is unitless and must be between 1.0 and 128.
Syntax
'Declaration
 
Public Property SpecularExponent As System.Single
public System.float SpecularExponent {get; set;}
See Also

Reference

PointSpecular Class
PointSpecular Members