ComponentOne Bitmap for UWP
ComputeTransform Interface Members
Properties  Methods 

C1.UWP.DX Assembly > C1.Util.DX.Direct2D Namespace : ComputeTransform Interface

The following tables list the members exposed by ComputeTransform.

Public Properties
 NameDescription
 PropertyGets or sets the unmanaged shadow callback. (Inherited from C1.Util.DX.ICallbackable)
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Public Methods
 NameDescription
 MethodAllows a compute-shader–based transform to select the number of thread groups to execute based on the number of output pixels it needs to fill.  
 Method (Inherited from System.IDisposable)
 MethodGets the number of inputs to the transform node. (Inherited from C1.Util.DX.Direct2D.TransformNode)
 MethodPerforms the inverse mapping to MapOutputRectToInputRects. (Inherited from C1.Util.DX.Direct2D.Transform)
 MethodSets the input rectangles for this rendering pass into the transform. (Inherited from C1.Util.DX.Direct2D.Transform)
 MethodAllows a transform to state how it would map a rectangle requested on its output to a set of sample rectangles on its input. (Inherited from C1.Util.DX.Direct2D.Transform)
 MethodSets the render information used to specify the compute shader pass.  
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See Also

Reference

ComputeTransform Interface
C1.Util.DX.Direct2D Namespace