Name | Description | |
---|---|---|
TransitionFactory2 Constructor | Initializes a new instance of the TransitionFactory2 class. |
The following tables list the members exposed by TransitionFactory2.
Name | Description | |
---|---|---|
TransitionFactory2 Constructor | Initializes a new instance of the TransitionFactory2 class. |
Name | Description | |
---|---|---|
IsDisposed | Gets a value indicating whether this instance is disposed. (Inherited from C1.Util.DX.DisposeBase) | |
NativePointer | Get a pointer to the underlying Cpp Object (Inherited from C1.Util.DX.CppObject) | |
Tag | Gets or sets a custom user tag object to associate with this instance.. (Inherited from C1.Util.DX.CppObject) |
Name | Description | |
---|---|---|
Create | Initializes a new instance of the TransitionFactory2 class. | |
CreateTransition2 | HRESULT IUIAnimationTransitionFactory2::CreateTransition([In] IUIAnimationInterpolator2* interpolator,[Out] IUIAnimationTransition2** transition) | |
Dispose | Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources. (Inherited from C1.Util.DX.DisposeBase) | |
QueryInterface | Overloaded. Query this instance for a particular COM GUID/interface support. (Inherited from C1.Util.DX.ComObject) | |
QueryInterfaceOrNull | Overloaded. Query instance for a particular COM GUID/interface support. (Inherited from C1.Util.DX.ComObject) |
Name | Description | |
---|---|---|
Disposed | Occurs when this instance is fully disposed. (Inherited from C1.Util.DX.DisposeBase) | |
Disposing | Occurs when this instance is starting to be disposed. (Inherited from C1.Util.DX.DisposeBase) |
Explicit Type Conversion | Performs an explicit conversion from System.IntPtr to TransitionFactory2. |